Kai Temple's game of 2009.
It was looking like AssCreed2 which for the majority of the year was the only game that combined half-decent production values with a story that wasn't penned by a complete fucking imbecile but in the end The Saboteur wins out for doing everything AssCreed2 does but with guns, nazis and some breathtaking missions. Everything about it works so nicely and while it does throw in far too many freeplay targets, it also has enough about it to stop you getting bored.
A fitting end to the dev team that brought us Mercenaries.

A fitting end to the dev team that brought us Mercenaries.

Someone's in for a nazi surprise (sorry).


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